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Old Man Character

This is an extra character for a video game production. It was fully modeled in Blender, then rigged by hand to match Unity Humanoid Rig for universal animation use. Next the model was brought into substance painter where the face details like wrinkles and stuff where all hand painted. This model is not a hero character so he is low poly with high detail PBR materials. His name is Frank, and he works at a gas station where he has a bit of a drinking habit, but he means well. Frank is a work in progress so his eyes are broken and he doesnt have a jaw bone yet lol.

3D Character Model - Frank